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2015年6月10日星期三
2015年6月9日星期二
Final Presentations
Aerial Ropeway in a World Heritage Environment Project
I believe our group made a great great result for this project which should satisfy our clients' need. For this presentation,we take about 4 parts includes history, environment, our client and our project. According to video, we point out 6 clear needs. Then we take about our project how to connect client needs. Our presentation is really clear and easy to understand. But our video is little bit too long. Also russell mention we need to put more tree on lanscape.
I believe our group made a great great result for this project which should satisfy our clients' need. For this presentation,we take about 4 parts includes history, environment, our client and our project. According to video, we point out 6 clear needs. Then we take about our project how to connect client needs. Our presentation is really clear and easy to understand. But our video is little bit too long. Also russell mention we need to put more tree on lanscape.
(7/10)
Driving Machine Project
They did really good for knowledge capture. But they get fail for client satisfaction, i did get point what client need. Some people need to improve speaking skill, i totally did not get what he want to say. But really surprise about playing part. But as my point, the car model too simply and fuzziness.
(6/10)
Marker Project
For the their presentation, they did really good for knowledge capture, but they get fail for client satisfaction and repeatability. To be honest, i like their design and thinking which is really good. This design is not legal in Australia, because it can not put light near highway which can effect traffic light.
(5/10)
Oculus Project
They did outstanding presentation which is well thoughtout, cohesive and well planned. They explain full process and why. Also they did really good for client satisfaction. I like the model they did and texture about model.
(9/10)
Virtual Museum Project
I think they do really good for presentation. The ipad model is really impress me, but it is little bit diffcult to play.
Every member explained their part perfectly. For their project they should create a virtual museum in UE4. But they did not use UE4 which effect quality of model.
(6/10)
Driving Machine Project
They did really good for knowledge capture. But they get fail for client satisfaction, i did get point what client need. Some people need to improve speaking skill, i totally did not get what he want to say. But really surprise about playing part. But as my point, the car model too simply and fuzziness.
(6/10)
Marker Project
For the their presentation, they did really good for knowledge capture, but they get fail for client satisfaction and repeatability. To be honest, i like their design and thinking which is really good. This design is not legal in Australia, because it can not put light near highway which can effect traffic light.
(5/10)
Oculus Project
They did outstanding presentation which is well thoughtout, cohesive and well planned. They explain full process and why. Also they did really good for client satisfaction. I like the model they did and texture about model.
(9/10)
Virtual Museum Project
I think they do really good for presentation. The ipad model is really impress me, but it is little bit diffcult to play.
Every member explained their part perfectly. For their project they should create a virtual museum in UE4. But they did not use UE4 which effect quality of model.
(6/10)
2015年6月1日星期一
Week 12 Adding tree and sky
http://en.wikipedia.org/wiki/User:CODE3100_KATOOMBA_ROPEWAY_PROJECT_2015
Before adding trees in terrain, we need to adjust the scale of trees.
Because tree look to light, i also need to add constant box to material and change number to negative.
i also add skylight it make landscape more realistic. but i still continue work on sky. i want it show cloud and sky
Before adding trees in terrain, we need to adjust the scale of trees.
Because tree look to light, i also need to add constant box to material and change number to negative.
Week 11 Making texture for Terrain
The video below is real helpful for making own lanscape texture
Unreal Engine 4 Materials 2 Creating a Basic Material
Unreal Engine 4 Materials 3 Adding Textures to a Material
2015年5月19日星期二
Week 10 Group Presentation——Remuneration
Meaning of Remuneration:
Remuneration’ in other terms also called as ‘Employee Compensation’ which an employee receives in return for his or her contribution to the organization.
Objectives Of Employee Remuneration
━Attract capable employees to the organization.
━Motivate them toward superior performance.
━Retainment of their services over an extended period of time.
Factors Determining Pay rates
Internal factor, External factor and Pay rates
External Factors:
-Demand – Supply
-Cost of living
-Bargaining power of unions
-Labor rates
-Condition of product market
-Comparative wage
-Government policy
-Society
Other Individual Differences
-Worker’s Capacity and Age
-Educational qualification
-Work experience
-Promotion possibilities
-Stability of employment
-Demand for product
-Hazards involved in work etc.
Classification of Remuneration
Direct Remuneration
Salary :
- Fixed compensation for services, paid to a employee on a regular basis.
- Many salaries also include such employee benefits as health and life insurance, savings plans, etc.
Wages :
- Payment for labor or services to a worker, especially remuneration on an hourly, daily, or weekly basis or
by the piece.
- Wages are paid on the basis of Minimum Wages Act, 1948 and Fair wage.
Financial Incentives
Remuneration’ in other terms also called as ‘Employee Compensation’ which an employee receives in return for his or her contribution to the organization.
Objectives Of Employee Remuneration
━Attract capable employees to the organization.
━Motivate them toward superior performance.
━Retainment of their services over an extended period of time.
Factors Determining Pay rates
Internal factor, External factor and Pay rates
External Factors:
-Demand – Supply
-Cost of living
-Bargaining power of unions
-Labor rates
-Condition of product market
-Comparative wage
-Government policy
-Society
Other Individual Differences
-Worker’s Capacity and Age
-Educational qualification
-Work experience
-Promotion possibilities
-Stability of employment
-Demand for product
-Hazards involved in work etc.
Classification of Remuneration
Direct Remuneration
Salary :
- Fixed compensation for services, paid to a employee on a regular basis.
- Many salaries also include such employee benefits as health and life insurance, savings plans, etc.
Wages :
- Payment for labor or services to a worker, especially remuneration on an hourly, daily, or weekly basis or
by the piece.
- Wages are paid on the basis of Minimum Wages Act, 1948 and Fair wage.
Financial Incentives
-Salary
-Wages
-Bonus
Non-financial Incentives
-Job Security
-Recognition
-Participation
-Pride in Job
-Delegation of Responsibility
-Quick Promotion
-Facilities for Development
-Labor Welfare Amenities
Non-financial Remuneration
-Challenging job
-Responsibilities
-Recognition
-Growth prospect
-Supervision
-Job Sharing
-Congenial working condition
Week 9 Create landscape in Unreal Engine 4
These are 3 ways to create landscape in Unreal Engine 4.
1: Direct create landscape in UE4
2: Create landscape in Sketchup and import to UE4
3: Create landscape in GeoControl2 and import to UE4
1: Direct create landscape in UE4
2: Create landscape in Sketchup and import to UE4
3: Create landscape in GeoControl2 and import to UE4
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